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Gallary
portfolio
An extension of "The Friend Project" focusing on a single person with more fleshed out details.
A project several months in the making.This is the final compilation of individual images that represent personal friends.
A picture designed to be used in social banners such as Twitter
An animated GIF for VoidWare Gaming
Stream Overlay for 4 Board Guys & VoidWare Gaming. Used on Twitch Streams.
Stream Overlay for VoidWare Gaming. Used on Twitch Streams.
An animated GIF for VoidWare Gaming
A final character concept for Providence.
Work up concept image for Providence.
The final story board for an animated music video that was done in for a class.
Short animation of an unused character for a game.
Beginnings of my character named Human
Human has been refined and detailed with various possible configurations.
Human has a definite shape, this is some experiments on the shading and pose.
Looking at various color ideas for Human.
Human is represented in a possible graphic novel cover.
Several assets for a video game created during Global Game Jam
A page from one of my sketchbooks.
Coin Series 1/5
Coin Series 2/5
Coin Series 3/5
Coin Series 4/5
Coin Series 5/5
A character called Anomalon at the earliest stage of the idea process.
Banner that was above the starting line at the 2014 Sand-hills Open Road Challenge.
Digital painting showing my love for Science Fiction.
A small part of a larger movie idea shown in storyboard format for a class.
Showing the breach loading of a shell.
Showing the aiming and elevation of the artillery piece.
Sowing the firing and angle of the shots.
Commissioned work for Driving Pattersons.
Made for a 2D design class going over the positives of Solar Roads over regular roads.
Group Project, Large flowchart explaining the main plot of a video game.
A project where I made a logo for a fictional military company.
A project where I made a logo for a fictional military company.
A project where I made a logo for a fictional military company.
Made in 3DS Max as a school project, design on knife case was made in Adobe Photoshop.
Made in 3DS Max as a school project, design on knife case was made in Adobe Illustrator.
137th image from one of my short Lego stop-motion experiments.
One of many Charcoal based studies on the human form.
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